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As it should be. The odds were set up as 40% chance of winning, 40% chance of losing, and 20% chance of tying. These odds are skewed by the fact that you can force yourself to lose by not paying attention.
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xDD |
Mine was always some sort of half in half
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I kept a tally of what people picked when I fought them and went from there.
It was rather interesting. XD |
I kept getting the same person over nd over again until like the 10th time it goes to a new person then the repeating starts. I was getting annoyed with the same person battling against.
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That shouldn't have been possible. The code was set up to prohibit battling the same person twice in less than 10 minutes, so at the very worst you would be alternating between that one person and a random NPC.
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It did to mine battled the same person for like at minimum 3 times
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That... seriously should not have been possible unless you left the arena for ten minutes at a time.
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I go to war as often as I can
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.·º○º·.♦.·º○º·.♦.·º○º·.♦.·º○º·.♦. ·Âº○º·.♦.·º○º·.♦.· º○º·.♦.·º○º·.♦.·º○º·. ~pats Coda~ well look at it this way maybe there was a few who were just too stubborn to stay down or didn't know when to call it quits or were just thirsty for blood (depending on win or lose situations here lol) .·º○º·.♦.·º○º·.♦.·º○º·.♦.·º○º·.♦. ·Âº○º·.♦.·º○º·.♦.· º○º·.♦.·º○º·.♦.·º○º·. |
its half in half when it came to winning and losing
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