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RIG means Random Item Generator, and on Trisphee typically refers to the Anka eggs and the items that pop out of them.
Events also often have RIGs. (recall the Cupholder a few months back) |
Ohh, I keep forgetting that those things can be thrown into the Exchange XD.
...what's a Cupholder? I might not have been around then because I left Trisphee for a bit. |
Oh, it was an event item earlier this year. Had a bunch of off the wall items in it.
Also, the exchange user is "Exchange-O-Tron," but I've never set up an avatar or anything for it. :P Might be funny to have it put on the last item it's been given, and take them off again if it happens to pick those items, or there's more than 30 or so on it. lol. |
XD That would be pretty funny.
Too bad I can't find "Exchange-O-Tron" anywhere. Is it an NPC? |
I left the user in a state that it doesn't show up in the member list. If I ever did make it more visible for funsies, you'd be able to find it.
Really, it just exists so I can have a guaranteed userid for sticking inventory into. |
That makes a lot of sense, especially given that the exchange isn't a person, though I can't help but feel like looking for it XD
Was it simpler to make the userid not show up :o? |
All I did was never go through the 'activation email' step. :P Users who don't do that don't end up in the memberlist.
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Ohh, I see. What about NPCs? Are they just not users..? Or are they also not activated accounts?
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NPCs are a special usergroup, with some code things to facilitate doing things with them.
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Usergroup?
Code things...as in they aren't logged into but make posts and whatever it is they do using something special.? |
There's some old code for admins to edit npc avatars. I don't think it actually works.
Users in a forum are divided into groups. Generally speaking, you have: registered, moderator, super moderator, admin, banned. Plus other things we make like "artist" and "writer." |
Yeah, I got started on the NPC-management code so we wouldn't have to share passwords for the NPC accounts, but I never bothered making much progress on it because in the long run none of the relevant staffers had a problem with just logging in with a different browser.
The big advantage of using an NPC account for the exchange is that it can use all of the existing stuff we built for inventory management instead of writing stuff specifically for the task. |
Oh! So everything's a user, just those get separated and NPCs happen to be, uh, special.
Lol XD. I guess NPCs don't really need to change outfits. ...the exchange is an NPC account? |
There is no real difference between an npc account and a regular user account, except that the NPCs are labeled as such, and no one is that user.
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Yeah, we made a mistake in that regard back in the day -- we SHOULDN'T have let NPCs change outfits, and we should have made new NPC accounts for each new outfit so that we could have the NPC's appearance in the story posts remain consistent instead of retroactively changing on the earlier story posts when their appearance changed for the later ones.
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Yes, that would have been better. Something to do in The Future.
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