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i would be yuna from FFX or FFX-2
both her gunslinging and summonin is awesome |
I'd like to be as flexy and serpentine as Voldo from Soul Calibur, but I certainly could never do that.
I dunno. I'd rather just battle Pokemon instead. -w- |
Hmm... Since I don't see myself being too too quick, I'd probably be like, Nightmare from SoulCalibur. xD'
Someone slow, but with fairly heavy attacks to make up for speed. |
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Lol, I'm a pacifist so I'd have to be in a team and I would be an entirely defense move based character, or if there was magic, then I would be a white Mage or a summoner. I would never fight myself.
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I would probably be some sort of healer whose heals consisted of showering people with rainbows. owo;
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some loli-con character with weird clothes and who kicks people's ass :P
Seriously I am 22, but most people tell me I look around 15-16 :/ |
I think I'd be a female none-human that relies on speed and long range attacks. Possibly needles as weapons instead of a large blade or a ballistic weapon.
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I would be either Ayane or Kasumi from Dead or Alive Series
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Pfft, I change my mind. I wanna be the tank from Left 4 Dead. XD XD XD
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(<--- is a girl, didn't want anyone to think I was sounding sexist, that girls can't fight or something, this is just me describing how I'd be as a fighting game character)
I would probably be one of the barely clothed girl fighters. I don't work out very much, so my strength stats would be fairly low. I'd have to end up using something else, and I would want to either be like Scorpion or Sub-Zero in that something-else department... |
@ Echo yeaaah ayane and kasumi :) i love them too ahaha
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I would be a really fast character who used a massive sword (like Nightmare from Soul Caliber) in one hand. But of course for balance I would be fairly weak health wise. Maybe take extra damage from attacks.
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Nene from Samurai Warriors. B] Bright yet violent.
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Funny you should ask. I've designed myself for several fighting game engines, including Smash Bros Melee.
In general, though, I tend to design myself as a fast, agile character with middling attack power, some form of ranged attack, and low defense. If aerial maneuverability is available in the engine, my character has it, but never the absolute best form -- basically unless full flight is COMMON he doesn't have full flight, usually just an extra air jump, air dash, or some form of semi-sustained boost like limited thrusters. My attacks are usually sound-themed. In Smash Bros Melee, I have the following attacks: B: Sonic Buster (chargeable blaster attack, quick charge, long range, mediocre damage) Smash+B: Sonic Tear (shockwave that travels along the ground) Up+B: Gliss Jets (a somewhat-controllable third jump, similar to ROB's but not as long-lasting) Down+B: Orchestra Hit (a burst of energy that hits anyone close to the user) |
I would have a katana and where a short kimono styled outfit and stockings and I would cry when I lots the battle but I would do cute poses when I won and jump up and down making peace sign with my fingers while saying victory
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