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Funkduder 06-23-2011 10:25 PM

Sorry, if what I did will make an unexpected effect. I just did the first thing that my character would do. XP

CupcakeDolly 06-23-2011 10:34 PM

Got Sage's pic done. =3

http://i17.photobucket.com/albums/b8...nnesmall-1.png

Sage 06-23-2011 10:37 PM

:O IT LOOKS AWESOME. Thank you so much!

CupcakeDolly 06-23-2011 10:39 PM

x3 You're welcome! I'm glad you like it. I fixed the size really quick, since it looked like a bit of a page-stretcher.

Serra Britt 06-23-2011 10:50 PM

Jeanne looks GREAT :3 Anyways off to the RP to see if Fee will do anything :p

Suzerain of Sheol 06-23-2011 11:01 PM

Hey guys. Sorry I'm so preoccupied. I'll be heading to bed soon, but I'll make one more post (and probably a GM post, too) before then, and I'll check in quick tomorrow morning to see if anything needs attention.

Serra Britt 06-23-2011 11:15 PM

Make sure you get a lot done on your novel tomorrow at least Suzerain ;)

Salone 06-23-2011 11:35 PM

Oy, sorry I'm on late.

Suzerain of Sheol 06-23-2011 11:41 PM

Okay, that was my last post for the night.

Funk, feel free to move Shealtiel along, he's following you anyway. If things get going quick tomorrow, you can act for him, too, so I don't get completely left behind (and this is kind of his area of expertise...)

I'm not sure when we'll meet up next, but it should probably happen at some point. You all can just RP it out while I'm gone and see what happens.

Just to recap: Dybbuk are weak and easy to kill, but they can repossess corpses they get cast out of, so go for crippling wounds or limb removal. They actually fight, though, by the way, not just try to eat people. They are somewhat slower than living humans.

Emim have no physical form to harm, are naturally invisible, and emit a field of psychic horror. They're all very powerful psychics, at least Rue's match each. Three or four of them together could probably take down one of the Saints. Try to avoid them if you can, I don't think any of us are carrying weapons that can hurt them (though maybe steal some ED Grenades from soldiers, if they have any... those will exorcise them from the area, effectively mission-killing them.)

And, Rephaim *can* be hurt by weapons, but they're extremely resilient, not to mention *very* fast. They can take a ton of punishment, too, and the effect of their psychic murmuring gets worse with prolonged exposure. Oh, and one hit from their weapons will pretty much drop anyone who isn't supernaturally defending themselves. Probably try to stay out of this guy's way, too. ED Grenades won't banish them, but they'll stun them temporarily. Salone, that rifle can hold Obliteration Rounds, which some of the police are probably packing, which will do significant damage to the Rephaim if they hit him.

And that's it, I'm out for the night. :)

CupcakeDolly 06-23-2011 11:45 PM

Bye, Suzerain. Have fun tomorrow. =)

Sage 06-24-2011 12:19 AM

Serra, you got any ideas on how Fee and Jeanne can get out? I guess they could follow the others in the sewers, but I don't know if you have anything better in mind.

Salone 06-24-2011 12:21 AM

Feel free to follow us. Lev hasn't gotten a chance to thank someone for a healing, and it makes for wacky hijinks in the sewer.

Sage 06-24-2011 12:26 AM

Mkay, I'll direct them towards you in my next post then. ^^

CupcakeDolly 06-24-2011 12:35 AM

Sage ninja'd me, so I edited my post to accommodate her. =P

Espy 06-24-2011 12:37 AM

Back. Sorry guys; had piano and dinner and random shit in between.

Serra Britt 06-24-2011 12:40 AM

Sounds like my turn then? Unless Salone is going to keep it up :p


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