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That's a good idea. I'm actually kind of surprised you didn't want more telekinesis-friendly weapons for her. Rue, either.
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I'm not even sure what else would be telekinesis friendly. She has control but not power which is perfect for grenades. Knives, etc. would need some power behind them and Fee just doesn't have that. And from what I remember Rue doesn't know how to use telekinesis.
Espy, I would think that would be possible? Fee can't do that but I'd bet Rue can. Not sure about Michael. |
Oh, I see. Well, maybe we'll run into another psychic who specializes in such things. :p
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I was planning on having Fee practice with rocks while she wasn't driving. Perhaps after the next big encounter she'll be able to learn how to apply power and not just precision.
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Quote:
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Funk, do you have any items I need to add in? Let me know. I'm going to wait until everyone gets back to me to update the post.
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Items:
Thermal Insulation Gear, Purification Filter, Succor Capsules (1 pack of 30), Interdiction Badge (wrist), Weapon Grade Incendiary Laser, Transrespiration Implant, Courage Capsule (4 left), Other (rarity 0?): Rucksack, Canteen, 3 day’s worth of plain rations, clothes, journal I think the only things that changed were underlined. I feel that nothing really changed with my character |
Ah, right, you just replaced your interdiction badge with a working one at the armory, right? That's easy. Thanks.
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No problem. By the way, for Feenai, poison would work becuase a small scrath or an injection of some sort doesn't require that much power.
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Oh, if we're adding simple items to the list, Rue did go out and buy a bunch of supplies and a bag to hold them all in. Mostly packets of dried food and other little objects, the only one of which I've actually thought out is a sharpening stone for her sword.
Also, sorry I haven't been posting, like... at all. I've been busy and stressed out with packing and practicing driving. I probably won't have internet soon either, for a couple days or so. |
This recent lull has given me a chance to paint some of my Talisman figures. What's everyone up to?
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Sorry, I've been kind of preoccupied with the event going on here.
I'm kind of waiting for someone to move us out of the city, anyway. We're pretty much ready, I think. |
This APC...does it have any mounted guns? Is it treaded or tired? Need to know if it has harassment capability, or if it's a turtle and we must expel forth from it to defend ourselves.
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You can go ahead and decide.
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I like the idea of no guns on it. Again, that feeling of desperation is what I strive for in the wastes. But, I'm not the one who requisitioned it. Although I totally vote that it is painted in a flat olive green!
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I doubt Serra will mind one way or the other. As you like. No guns, olive green.
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