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-   -   Eschaton -- OOC & Sign Up (http://www.trisphee.com/forums/showthread.php?t=5230)

Suzerain of Sheol 07-24-2011 04:32 PM

That's a good idea. I'm actually kind of surprised you didn't want more telekinesis-friendly weapons for her. Rue, either.

Serra Britt 07-24-2011 04:38 PM

I'm not even sure what else would be telekinesis friendly. She has control but not power which is perfect for grenades. Knives, etc. would need some power behind them and Fee just doesn't have that. And from what I remember Rue doesn't know how to use telekinesis.

Espy, I would think that would be possible? Fee can't do that but I'd bet Rue can. Not sure about Michael.

Suzerain of Sheol 07-24-2011 04:40 PM

Oh, I see. Well, maybe we'll run into another psychic who specializes in such things. :p

Serra Britt 07-24-2011 05:00 PM

I was planning on having Fee practice with rocks while she wasn't driving. Perhaps after the next big encounter she'll be able to learn how to apply power and not just precision.

Spirit of the Party 07-24-2011 07:11 PM

Quote:

Originally Posted by Espy (Post 802105)
Pfft...hahaha. You're probably right. Also, are Fee, Rue, and Michael (and maybe Shealtiel?) able to use telepathy to send images to people's minds? Or have them see what they see?

It'd be extremely limited with Micheal becuase to keep a live feed of that link, he would have to leave his mentality exposed, but transferring memories and experience could be a possibility...deja vu. didn't this idea come up before?

Suzerain of Sheol 07-24-2011 07:12 PM

Funk, do you have any items I need to add in? Let me know. I'm going to wait until everyone gets back to me to update the post.

Spirit of the Party 07-24-2011 07:23 PM

Items:
Thermal Insulation Gear,
Purification Filter,
Succor Capsules (1 pack of 30),
Interdiction Badge (wrist),
Weapon Grade Incendiary Laser,
Transrespiration Implant,
Courage Capsule (4 left),
Other (rarity 0?):
Rucksack,
Canteen,
3 day’s worth of plain rations,
clothes,
journal

I think the only things that changed were underlined. I feel that nothing really changed with my character

Suzerain of Sheol 07-24-2011 07:24 PM

Ah, right, you just replaced your interdiction badge with a working one at the armory, right? That's easy. Thanks.

Spirit of the Party 07-24-2011 08:15 PM

No problem. By the way, for Feenai, poison would work becuase a small scrath or an injection of some sort doesn't require that much power.

CupcakeDolly 07-24-2011 11:38 PM

Oh, if we're adding simple items to the list, Rue did go out and buy a bunch of supplies and a bag to hold them all in. Mostly packets of dried food and other little objects, the only one of which I've actually thought out is a sharpening stone for her sword.

Also, sorry I haven't been posting, like... at all. I've been busy and stressed out with packing and practicing driving. I probably won't have internet soon either, for a couple days or so.

Salone 07-25-2011 09:43 PM

This recent lull has given me a chance to paint some of my Talisman figures. What's everyone up to?

Suzerain of Sheol 07-25-2011 09:50 PM

Sorry, I've been kind of preoccupied with the event going on here.

I'm kind of waiting for someone to move us out of the city, anyway. We're pretty much ready, I think.

Salone 07-25-2011 10:00 PM

This APC...does it have any mounted guns? Is it treaded or tired? Need to know if it has harassment capability, or if it's a turtle and we must expel forth from it to defend ourselves.

Suzerain of Sheol 07-25-2011 10:11 PM

You can go ahead and decide.

Salone 07-25-2011 10:13 PM

I like the idea of no guns on it. Again, that feeling of desperation is what I strive for in the wastes. But, I'm not the one who requisitioned it. Although I totally vote that it is painted in a flat olive green!

Suzerain of Sheol 07-25-2011 10:31 PM

I doubt Serra will mind one way or the other. As you like. No guns, olive green.


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