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Default #97



hrm oh well.. maybe its another item i haven't thought about xD



Rose Knight of Chaos
Default #98
If I can help I will try. I know there is a tail item in the token shop.
Default #99



no i know that i need to find that user again, maybe where i was half asleep i didnt recognize what item it was xD



Rose Knight of Chaos
Default #100
You know my biggest worry was how it looked. I'm not exactly an expert in game design ^^;;
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Default #101
I think it looks wonderful and it fits in with trisphee's style and looks. :)



Default #102
Aha I haven't had that mantle or Trisiana's scales show up once on my main but I just got them here on my mule so
huzzahhhh


Always do right.
This will gratify some people and astonish the rest. - Mark Twain


Rem's mule
Default #103
It looks great Fen! You know what I think would be cool though? If there were harder to get, rarer items underneath some of the empty balls. That way we'd have to sacrifice a token or 2 for a chance to get it. (ie: moving the empty balls with one token then using another to try and get the remaining rare item.)
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Default #104
Haven't got any really interesting items yet, but I love crane games, so I love it!
Default #105
I'm starting to think that the crane game is TOO EASY. We have too many tries, and because we can use mules we have a total of 9 tries.
After we get the items we will only focus on the egg items, or plain aurum. If your patient throughout the day you can easily find 500 aurum or 1000 aurum, and not only that you also have 2 other accounts you can use. I only failed catching a item ONCE out of 9 tries.

I think we should limit how many tries we get per token to 1, make items sell-able (because we will become loaded with crane items at some point.. It will be best to have the option to sell them for 50 gold or so...)And make certain items harder to grab, and make 500 - 1000 aurum rarer/harder to grab.

Lil' Illu
My #1 Fan For Life!!!
Default #106
This is only just the launch illusion, we will be having items rotated in and out. And another thing to remember is not everyone actually has 3 accounts or the time to be on every day, we have to make things fair to everyone. That being said we are open to ideas such as yours.
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Default #107
Not sure if this is a real issue or not but I feel as if I need to mention it.

First try today
Clicked to add tokens
Three were granted
Received Mini wings on my first single try
The counter then went from 2 to 3
Decided to save the last two for later
I clicked out and returned to the forums.
Only one single token is listed by the Aurum count.
1-3=1?

Did the game change to two tries as opposed to three or is that a miscount?
Default #108
The counter effectively goes to 0 as soon as you win an item -- you get three chances to win an item for each token, not three plays for each token.

We're working on some visual updates that will help make this more clear.
Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)

Games by Coda (updated 11/24/2019 - New game: Jigsawmino)
Art by Coda (updated 4/20/2020 - untitled original music)
Default #109
Beta Style is the greatest thing.

-runs of to make a crane game only avatar-
Default #110
Coda

I played once and won Mini wings in the first attempt

Shouldn't that mean I should still have had two tokens?

1 token - 3 tokens = two tokens left
1 minus 3 equals 2

Not

1 token - 3 tokens = one token left
1 minus 3 equals 1


I can't be that bad at math, can I?
Default #111
I'm having no token issues. each token gives me 3 tries, and i get 3 tokens..
Default #112
I think the problem really boils down to bad UI feedback. We're working on making it more intuitive.
Mega Man: The Light of Will (Mega Man / Green Lantern crossover: In the lead-up to the events of Mega Man 2, Dr. Wily has discovered emotional light technology. How will his creations change how humankind thinks about artificial intelligence? Sadly abandoned. Sufficient Velocity x-post)

Games by Coda (updated 11/24/2019 - New game: Jigsawmino)
Art by Coda (updated 4/20/2020 - untitled original music)
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