I think I'd add, for myself, my male OCs tend to... not be "cool", more so horribly broken wrecks of humans, so I end up not making them in RPGs where the main focus is to be badass and awesome. Although, most of the female characters I use in games besides Olivia started as Guild Wars 2 characters anyway, and I find the male aesthetic options in that game... not to my taste, so kind of a serpent eating itself there in terms of cause and effect.
Cold silence has a tendency
to atrophy any sense of compassion
between supposed lovers.
Between supposed brothers.
If I ever make a character is supposed to be bad-ass, they usually don't stay that way.
Now that I think about it, I probably lean towards more male character if I feel like adding a titch extra mental/emotional distance between myself and a character in a game. I tend to get immersed in games to the point that it gets detrimental to my health. It feels more like a character and less like an alternate me if I gender swap, even if the females I make are not at all like myself.
Lmao since I'm used to playing old games, where the only gender you could play as was male I guess I stuck to it over the years.
Also, usually the styles for it looks better.
I also remember Dragon Quest with its gendered outfit shizzle which made me deliberately play as a guy because damn, the clothing for girls was weak.
I actually prefer going as the male gender in video games. Ngl, I'm kinda wondering why there's no nonbinary option in video games.
How would you even portrait nonbinary tho. like... everyone interprets it differently. i feel like simply choosing pronouns makes more sense and then choosing from a feminine versus masculine character or something.