Hey everybody! As promised A week and a half ago, I have a preview for my planned big update to the Avatar Editor!
And it's 90% functional! The only missing features are things that the current standard editor already doesn't do, so it's not a step back. I just don't want to make it official until I've had time to get feedback about styling, and make some proper (non-generic-icon) button symbology.
Oh yeah, and make sure more items sort properly into their categories. I'll primarily be focusing on that a bit for a while next.
The Avatar Editor
It has a different (less strange) url from the original editor, so if you want to compare this with the old, you can just click your avatar up top.
Main implemented features:
Planned features:
Known Issues:
My current intention is to have both the Editor and Inventory pages complete and launched as the official versions on July 1.
I am, of course, happy to hear feedback, suggestions, and ideas regarding the editor, be it styling, implementation details, or just idle thoughts. :D
And it's 90% functional! The only missing features are things that the current standard editor already doesn't do, so it's not a step back. I just don't want to make it official until I've had time to get feedback about styling, and make some proper (non-generic-icon) button symbology.
Oh yeah, and make sure more items sort properly into their categories. I'll primarily be focusing on that a bit for a while next.
The Avatar Editor
It has a different (less strange) url from the original editor, so if you want to compare this with the old, you can just click your avatar up top.
Main implemented features:
- Shares all inventory display logic with the standard (new) Inventory page
- Searching
- Find any item with a hat (or anything else), not just commons
- Items are grouped as they are in shops, and duplicates stack.
- Equipped items show up as separate entries in the inventory list, are marked, and show what pose they are using.
- Outfit closet
- At present you may save up to 4 outfits in your closet, which you can put onto your working avatar at any time.
- Each outfit also saves gender, skin color, and facing data
- More streamlined gender + skin selection
Planned features:
Avatar facing: Choose face in (default), out, always left, or always right. This was done in the WIP editor I had made a while back, and is fully supported in this editor, I just don't have the UI configured for it yet.Implemented June 11- Body slicing: Hide arms, legs, torso from your selected base skin. Make it easier to use body mods!
- More closet slots: Slots will be purchasable with aurum or runes. The first 4 are free. Cost TBD.
- Search by tag
- Customizable filter tabs
- All free items will be automatically present
Known Issues:
- A fair number of headings lack styling (too small, too plain, not clear)
- The placement of buttons around the working/preview avatar is a bit off
- The closet doesn't allow renaming outfits currently
- Many items don't currently appear in the Body, Gear, and Scene categories
- Several visual components have issues with their styling (such as the separator bar that just stops at some point)
Header avatar doesn't refresh on save (Have to hit F5/cmd+R to see change)Layer manager doesn't show specific pose icons
My current intention is to have both the Editor and Inventory pages complete and launched as the official versions on July 1.
I am, of course, happy to hear feedback, suggestions, and ideas regarding the editor, be it styling, implementation details, or just idle thoughts. :D



Trisphee







