Quote:
Originally Posted by Gallagher
my go-to when i need scattered texture patterns and i'm not getting the results i want is to make a layer of noise
layer of noise, went in and selected swatches of pixels to delete (selected at about 10% so i wasn't doing shades individually) until i was left with a scatter i was happy with, painted it all white, then set to overlay
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I'm attempting it but failing. When selecting what to remove, do you mean something like using the magic wand on the noise layer with 10% tolerance? And, paint all white before adding the noise?